Status: Early Development

PROJECT EDEN

A love letter to New Eden: an EVE Online-inspired space sandbox I'm building from the ground up in Rust with a Tauri shell. Not a competitor. Not affiliated. Just me, documenting the journey of building a persistent-universe game while learning systems programming for the first time.

Persistent Universe

A single shared space to explore, mine, trade and fight in. I'm building it from scratch, no shortcuts on the hard parts.

Player-Driven Economy

Markets, industry and logistics shaped by whoever actually shows up to play, not scripted quest lines.

Built in the Open

Every milestone, mistake and rewrite gets written up in the devlog, including the parts that didn't work.

Built With

Rust

Core simulation, game logic and everything performance-critical. First time touching the language, so expect scars.

Tauri

Lightweight native shell for the client, keeping the binary small compared to a full Electron stack.

SQLite / Postgres

Persistence layer for the universe state. Starting local, but designed to scale toward a real server later.

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